Class PlayerItemBreakEvent

java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
org.bukkit.event.player.PlayerItemBreakEvent

public class PlayerItemBreakEvent extends PlayerEvent
Fired when a player's item breaks (such as a shovel or flint and steel).

After this event, the item's amount will be set to item amount - 1 and its durability will be reset to 0.