Called when the brewing of the contents inside the Brewing Stand is
complete.
Called when an ItemStack is about to increase the fuel level of a brewing
stand.
What the client did to trigger this action (not the result).
Called when the recipe of an Item is completed inside a crafting matrix.
Represents the effect of a drag that will be applied to an Inventory in an
InventoryDragEvent.
Called when an ItemStack is successfully burned as fuel in a furnace.
This event is called when a player takes items out of the furnace
Called when an ItemStack is successfully smelted in a furnace.
Called when a Furnace starts smelting.
Event that gets called each time a Hopper attempts to find its
source/attached containers.
An estimation of what the result will be.
This event is called when a player clicks in an inventory.
Represents a player related inventory event
This event is called when a player in creative mode puts down or picks up
an item in their inventory / hotbar and when they drop items from their
Inventory while in creative mode.
This event is called when the player drags an item in their cursor across
the inventory.
Represents a player related inventory event
An abstract base class for events that describe an interaction between a
HumanEntity and the contents of an Inventory.
Called when some entity or block (e.g.
Represents a player related inventory event
Called when a hopper or hopper minecart picks up a dropped item.
Represents the different kinds of inventories available in Bukkit.
Called when an item is put in a slot for repair by an anvil.
Called when an item is put in a slot for repair or unenchanting in a grindstone.
Called when an item is put in a slot and the result is calculated.
Called when an item is put in a slot for upgrade by a Smithing Table.
Called when the recipe of an Item is completed inside a smithing table.
This event is called whenever a player clicks a new trade on the trades
sidebar.