Package org.bukkit
Class GameRule<T>
java.lang.Object
org.bukkit.GameRule<T>
- Type Parameters:
T- type of rule (Boolean or Integer)
GameRules dictate certain behavior within Minecraft itself
For more information please visit the Minecraft Wiki
For more information please visit the Minecraft Wiki
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Field Summary
FieldsModifier and TypeFieldDescriptionWhether fire should spread and naturally extinguish when there are no players nearby.Toggles the announcing of advancements.Whether block explosions will destroy dropped items.Whether command blocks should notify admins when they perform commands.Determines the maximum number of blocks which a command can modify.Whether the server should skip checking player speed when the player is wearing elytra.Whether the server should skip checking player speed.Whether pillager raids are enabled or not.Whether time progresses from the current moment.Whether entities that are not mobs should have drops.Whether fire should spread and naturally extinguish.Whether clients will respawn immediately after death or not.Whether phantoms will appear without sleeping or not.Whether players should only be able to craft recipes they've unlocked first.Whether mobs should drop items.Whether mobs should naturally spawn.Whether patrols should naturally spawn.Whether blocks should have drops.Whether traders should naturally spawn.Whether vines will spread.Whether wardens should naturally spawn.Whether the weather will change from the current moment.Whether drowning damage is enabled or not.Whether ender pearls will vanish on player death.Whether fall damage is enabled or not.Whether fire damage is enabled or not.Whether mobs should cease being angry at a player once they die.Whether freeze damage is enabled or not.Whether global level events such as ender dragon, wither, and completed end portal effects will propagate across the entire server.Whether the player should keep items in their inventory after death.Whether lava blocks can convert into lava source blocks.Whether the locator bar is enabled.Whether to log admin commands to server log.Determines the number at which the chain of command blocks act as a "chain."
This is the maximum amount of command blocks that can be activated in a single tick from a single chain.Determines the number of different commands/functions which execute commands can fork into.The maximum number of other pushable entities a mob or player can push, before taking suffocation damage.The maximum speed of minecarts (when the new movement algorithm is enabled).* Whether mob explosions will destroy dropped items.Whether mobs can pick up items or change blocks.Whether players can regenerate health naturally through their hunger bar.The amount of time a player in creative mode must stand in a nether portal before the portal activates.The amount of time a player must stand in a nether portal before the portal activates.The percentage of online players which must be sleeping for the night to advance.Whether projectiles can break blocks.How often a random block tick occurs (such as plant growth, leaf decay, etc.) per chunk section per game tick.Whether the debug screen shows all or reduced information.Whether the feedback from commands executed by a player should show up in chat.Whether a message appears in chat when a player dies.The number of chunks around spawn which will be kept loaded at all times.The number of blocks outward from the world spawn coordinates that a player will spawn in when first joining a server or when dying without a spawnpoint.Whether players in spectator mode can generate chunks.Whether TNT explodes.Whether tnt explosions will destroy dropped items.Whether mobs will target all player entities once angered.Whether water blocks can convert into water source blocks. -
Method Summary
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Field Details
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ANNOUNCE_ADVANCEMENTS
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COMMAND_BLOCK_OUTPUT
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DISABLE_PLAYER_MOVEMENT_CHECK
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DISABLE_ELYTRA_MOVEMENT_CHECK
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DO_DAYLIGHT_CYCLE
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DO_ENTITY_DROPS
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DO_FIRE_TICK
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ALLOW_FIRE_TICKS_AWAY_FROM_PLAYER
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DO_LIMITED_CRAFTING
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DO_MOB_LOOT
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PROJECTILES_CAN_BREAK_BLOCKS
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DO_MOB_SPAWNING
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DO_TILE_DROPS
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DO_WEATHER_CYCLE
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KEEP_INVENTORY
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LOG_ADMIN_COMMANDS
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MOB_GRIEFING
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NATURAL_REGENERATION
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REDUCED_DEBUG_INFO
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SEND_COMMAND_FEEDBACK
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SHOW_DEATH_MESSAGES
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SPECTATORS_GENERATE_CHUNKS
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DISABLE_RAIDS
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DO_INSOMNIA
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DO_IMMEDIATE_RESPAWN
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DROWNING_DAMAGE
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FALL_DAMAGE
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FIRE_DAMAGE
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FREEZE_DAMAGE
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DO_PATROL_SPAWNING
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DO_TRADER_SPAWNING
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DO_WARDEN_SPAWNING
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FORGIVE_DEAD_PLAYERS
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UNIVERSAL_ANGER
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BLOCK_EXPLOSION_DROP_DECAY
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MOB_EXPLOSION_DROP_DECAY
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TNT_EXPLOSION_DROP_DECAY
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WATER_SOURCE_CONVERSION
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LAVA_SOURCE_CONVERSION
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GLOBAL_SOUND_EVENTS
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DO_VINES_SPREAD
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ENDER_PEARLS_VANISH_ON_DEATH
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TNT_EXPLODES
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LOCATOR_BAR
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RANDOM_TICK_SPEED
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SPAWN_RADIUS
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MAX_ENTITY_CRAMMING
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MAX_COMMAND_CHAIN_LENGTH
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MAX_COMMAND_FORK_COUNT
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COMMAND_MODIFICATION_BLOCK_LIMIT
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PLAYERS_SLEEPING_PERCENTAGE
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SNOW_ACCUMULATION_HEIGHT
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PLAYERS_NETHER_PORTAL_DEFAULT_DELAY
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PLAYERS_NETHER_PORTAL_CREATIVE_DELAY
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MINECART_MAX_SPEED
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SPAWN_CHUNK_RADIUS
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Method Details
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getName
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getType
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equals
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toString
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getByName
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values
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